top of page

OpenGL Graphics Programming

REAL-TIME RENDERING & SHADER PROGRAMMING

Exploring the fundamentals of real-time computer graphics through two interactive 3D scenes

3dg_logo.png

OpenGL

indoorpotdoor_logo.png

Two 3D Scenes

Indoor & Outdoor Rendering

3D Graphics Programming

 PROJECT OVERVIEW

OpenGL Graphics Programming is a collection of two academic 3D rendering projects developed as part of the 3D Graphics Programming module at Kingston University. The projects explore real-time rendering techniques through two distinct environments: an indoor scene focused on lighting and materials, and an outdoor scene featuring terrain, water, particle effects, and animated characters.

Both scenes were developed as individual programming assignments, progressively introducing more advanced graphics techniques. The indoor project explores multiple light sources and per-fragment lighting, while the outdoor project expands into normal mapping, multi-texturing, water rendering, atmospheric effects, and rigged character animation.

The main objective was to understand and implement fundamental computer graphics techniques using OpenGL and custom shaders. This included lighting calculations, material rendering, surface detail through normal maps, water reflection and refraction effects, particle systems, and basic character animation integration.

• The Project

• Development

• Technical Focus

 CONTRIBUTION

Particles & Animation

  • GPU-Animated Particles

​

  • Lifetime & Transparency

​

  • Rigged Charecter Anim.

​

  • Camera Follow System

Terrain & Materials

  • Heightmap-Based Terrain

​

  • Normal Mapping

​

  • Multi-Texturing

​

  • Texture Blending

Lighting & Shading

  • Ambient & Directional Light​

​

  • Per-Fragment Point Light

​

  • Specular Highlights

​

  • Spotlight Attenuation

Water & Atmospheric FX

  • Procedural Water Animation​

​

  • Vertex Displacement & Normals

​

  • Fresnel Reflectance (Schlick)

​

  • Underwater Mist

HIGHLIGHTS

RELEVANT SKILLS

Let's build something great

  • LinkedIn

©2022 
Last update: 12/10/2026

bottom of page