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BOUND BY
    DEATH

A COOPERATIVE HACK 'N' SLASH

Two souls bound by fate. Fight together. Survive together. 

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2 Players
Cooperative

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Hack 'n' Slash
Action Combat

 GAME OUTLINE

Bound by Death is a cooperative hack 'n' slash built around fast, action-driven combat and tight collaboration between two players. Each character fulfills a distinct role, Lýriel delivers ranged multi-shot pressure with high mobility, while Death acts as the melee frontline with crowd control and durability. Players must coordinate spacing, timing, and abilities to overcome enemy encounters.

Beyond combat, the game features environmental puzzles, traps, and small cooperative challenges that reinforce teamwork and create mutual dependence between players.

The core mechanic uniting the entire experience is the Bound, a shared system that links both characters and influences how they fight, move, and interact with the world. This bond shapes both gameplay and narrative as players progress through the collapsing kingdom of Lýndoril.

 CONTRIBUTION

Graphics Programmer

  • Shadow Mapping

  • Screen Space AO

  • PBR Rendering Pipeline

  • Volumetric Fog

Animation Programmer

  • Animation Pipeline

  • Blending Trees

  • Anim. State Machines

  • Retargeting System

Gameplay Programmer

  • Enemy Logic

  • Gameplay Systems

  • ...

  • ...

Level Designer

  • Boss Level Layout & Flow

  • Environmental Puzzles

  • Trap & Encounter Design

  • World Building

AI Programmer

  • Navmesh Integration

  • Enemy AI Systems

  • State Machines

  • Behaviour Trees

HIGHLIGHTS

RELEVANT SKILLS

Daniel Bellido

  • LinkedIn

©2022 by Daniel Bellido. 
Last update: 23/08/2026

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