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DANIEL BELLIDO

FINAL YEAR PROJECT DEVLOG
Project developed by Daniel Bellido
and supervised by Jarek Francik


Lights, camera, action!
Arma X is an exciting project that is constantly evolving, and today I am thrilled to share some of the latest updates. This time around,...
Mar 30, 2023
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Main Menu & Asynchronous Load
This week's post deals with a basic and necessary element in every video game: The Main Menu. The main menu is a fundamental part of any...
Mar 30, 2023
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The Arma X Intro
In this week's post we present one of the key pieces in the narrative construction of the game: the introduction video, also known as a...
Mar 30, 2023
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Basic Level Design
One more week, we're back with the Arma X project, and this time we're doing it to talk about the level design and the progress made so...
Mar 30, 2023
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More details about the narrative: The Script
In this week's update, I'm excited to share part of the script for Arma X. The script currently only covers the first scenes of the game,...
Mar 30, 2023
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Narrative Design Document
In this update, I am excited to present to you the Narrative Design Document for Arma X, which delves into the heart of the game's...
Mar 30, 2023
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Green light to the narrative
Good news! From the University we have been asked for a new assignment that addresses the issue of narrative in video games. At first, it...
Feb 14, 2023
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Improving the Parkour System (Part 2)
A new update on the Arma X project is here and this time it comes with a significant improvement to the Parkour System, and now our agent...
Jan 23, 2023
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YAMAKASI MODE ON
Or how to implement a Parkour System (Part 1) It's wartime! The circumstances of this last academic year push me to juggle too many...
Dec 11, 2022
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Player Control set up
Back to ArmaX! After a month since "Habemus GDD" was published, some unforeseen events have happened that have hindered the development...
Nov 30, 2022
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Habemus GDD!
It's been a few complicated weeks due to a lot of work, both individually and in groups, and the publication of the post has been...
Oct 24, 2022
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The Final Year Project: Arma X
Welcome to Arma X, my final year project. This project is an individual piece of work based on my own ideas and abilities. The goal of...
Oct 8, 2022
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